Senior Product Designer — Growth
Job Description
Shape the onboarding-to-checkout experience and own the first minutes that drive activation, conversion, expansion, and retention.
Responsibilities
- Own the surfaces that move a visitor to a creator and a creator to a customer: onboarding, first-run, paywalls, upgrade prompts, pricing, credits, and checkout
- Drive the end-to-end flow from first concept through tested experimentation
- Design the first five minutes so someone moves from “I don't know where to start” to a first result they’re proud of, aligned to what they came to make
- Translate business goals into design hypotheses across activation, conversion, expansion, and retention
- Design and read experiments with growth PMs and data, then iterate based on what moves the metric
- Make value legible with pricing, plans, and credits people can understand in one read for both individual and team purchases
- Ensure clarity that converts without using tricks
- Teach through the product: reveal what matters when it matters and show what’s possible instead of relying on documentation
- Convert winning variants into permanent product patterns consistent with OpenArt
- Build reusable patterns so each experiment makes future experiments cheaper
Requirements
- Experience moving a revenue or activation metric through design (onboarding, paywalls, pricing, or checkout), with before and after results
- Experiment literacy: hypotheses, variants, sample sizes, and honest result interpretation, including losses
- Strong UI craft delivered quickly, including polished variants weekly and multiple iterations monthly
- AI in daily practice, including prototyping in code and tools such as Claude and Figma Make, with real opinions on where they help
- Data-curious mindset focused on what happened, not just whether work shipped
- Bias to ship, preferring learning from real tests over extended mock debate
- Ability to partner early with PMs and marketing, bringing a design point of view
- Steady approach to experiments, treating most losses as information
- Strong communication: explain why a change should convert, not only that it looks better
Technologies
- Claude
- Figma Make
Benefits
- Visa sponsorship available
Location & Work Setup
- San Carlos, CA (hybrid)
- Bay Area, full-time role with on-site or hybrid work
- High collaboration with founders and a global engineering team
Culture
- Ownership & Impact: design is where the product gets decided; shape strategy beyond pixels
- Curiosity & Growth: frequent “what if?” exploration, build to find out, share work early
- Collaboration & Openness: ideas and honest feedback from anywhere; co-create with engineers, founders, and the AI itself
- Human-Centered Design: add warmth in empty states, microcopy, and moments when something fails
Ideal Candidate Signals
- Has owned onboarding, pricing, or paywalls on a consumer or prosumer product and can share the metric impact
- Writes their own copy and treats empty states as a design brief
- Comfortable with weekly experiment cadence while maintaining craft quality
- Excited about creators and the moment someone makes their first thing with AI
Compensation
- USD 200,000 - 350,000 per year
How to Apply
- Send your resume and portfolio to [email protected]
- Include your resume and portfolio
- Compensation Range: $200K - $350K