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Job Description

Roblox is hiring a Senior Product Designer (Short Term) to help creators make sense of their games through analytics experiences that are engaging, accessible, and built with high craft. Based onsite in San Mateo, CA, this high-visibility role focuses on designing end-to-end UX journeys for Creator Analytic, while partnering closely across product, research, data science, and engineering. You will report to the Senior Design Manager for Creator Experiences.

What you’ll work on

Millions of Roblox creators rely on Studio, Roblox’s creation engine, and Creator Hub, a unification of developer tools and resources. As the Senior Product Designer for Creator Analytic, you will design solutions that help creators gain a clearer understanding of their games.

You will translate complex data into visualizations and actionable insights that are easier to comprehend. Drawing on relevant experience or building domain expertise in this role, you will apply your knowledge to make analytics on the platform engaging and delightful, while defining the core experiences that support engagement.

Responsibilities

  • Craft end-to-end experiences, define UX strategy, and introduce new perspectives informed by deep industry knowledge.
  • Build visually compelling, intuitive user interfaces across devices for a global audience, with a strong commitment to design craft.
  • Partner with product and engineering to drive design discussions, contribute proactively, and support delivery through design specs and collaboration on implementation.
  • Use analytics and user feedback to identify pain points and implement data-driven improvements.
  • Present design journeys and strategies at team and group levels.

Requirements

  • 5+ years of product design experience, with a proven track record delivering work for creator and game platform tooling.
  • A portfolio showcasing exceptional interaction and visual design craft, alongside strong product, systems, and strategic thinking.
  • Strong proficiency with design tooling such as Figma, plus confidence in AI prototyping and concepting as part of everyday workflows.
  • End-to-end systems thinking that supports holistic, connected user experiences.
  • Ability to navigate ambiguity, influence cross-functional decisions, and balance user needs with business goals and technical constraints.
  • Strong problem-solving and critical thinking skills, with a principled approach to high-quality solutions.
  • Passion for immersive platforms, gaming, user-generated content, or tools that enable people to create and express themselves.

Role logistics and pay

  • Location: San Mateo, CA, United States (onsite)
  • Salary: USD 21,310 - 25,380 per year

Monthly Salary Range: $21,310—$25,380 USD. The actual base pay depends on job-related factors such as professional background, training, work experience, location, business needs, and market demand. This pay range is subject to change. Not all benefits shown on this page may apply to this temporary position.

Technologies

  • Figma
  • AI prototyping
  • Concepting

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