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Job Description

Dirac seeks an early Product Designer to shape how BuildOS works and feels for manufacturing engineering, from research through release.

Responsibilities

  • Design across the BuildOS suite, including 3D CAD interaction, structured data authoring, document generation, and shop floor workflows.
  • Establish the patterns, primitives, and interactions that make complex workflows feel like a single coherent product.
  • Study the spreadsheets, internal tools, and manual processes users rely on today, then design replacements that are faster, more complete, and more trustworthy.
  • Build fluency in manufacturing workflows, including BOMs, BOPs, work instructions, GD&T, PMI, revision control, work centers, and takt time.
  • Work with manufacturing engineers, operators, and customers, including time spent on factory floors.
  • Help establish Dirac’s design language, design system, and product standards as BuildOS grows.
  • Partner with Product and Engineering from early exploration through implementation and release.
  • Contribute beyond traditional product design through user research, prototyping, frontend development, and product polish.

Requirements

  • 5+ years of product design experience, ideally in complex B2B, technical, or professional software.
  • High technical acumen with experience designing complex systems, workflows, and information-heavy interfaces.
  • Strong interaction and visual design skills, from early concepts and prototypes through polished production-ready design.
  • Ability to own projects end-to-end: research, problem definition, design, implementation, and release.
  • Strong product judgment to balance user needs, technical constraints, business priorities, and speed.
  • High attention to detail with a strong bar for craft, usability, and visual quality.
  • Self-direction and independent prioritization, thriving in a fast-moving, ambiguous environment.
  • Use qualitative and quantitative insights to guide design decisions.
  • Familiarity with user research, usability testing, and prototyping.
  • Clear communication of design decisions and rationale across Product and Engineering.
  • Bias toward shipping and iteration over perfection.
  • Curiosity about how physical things get made; manufacturing experience is not required, but manufacturing expertise is a goal.

Technologies

  • Figma
  • GitHub
  • React
  • TypeScript
  • HTML
  • CSS

Benefits

  • Health, Dental, Vision Insurance
  • Generous Paid Time Off
  • Stock Options
  • Commuter Benefits (NYC)

Nice to Have

  • Experience designing CAD, PLM, EDA, developer tools, data tools, industrial software, or other professional-grade applications.
  • Experience with complex data models, tables, hierarchical information, timelines, graphs, or 3D/spatial interfaces.
  • Experience building or maintaining a design system.
  • Ability to contribute frontend code, particularly with React, TypeScript, HTML, or CSS.
  • Experience designing zero-to-one products or working at an early-stage startup.
  • Experience conducting research with specialized technical users.
  • Exposure to manufacturing, mechanical engineering, robotics, aerospace, automotive, industrial engineering, or hardware development.

Location: San Francisco Bay Area, CA (onsite)

Salary: USD 150,000 - 200,000 per yearly

New York pay range: $150,000 - $200,000 USD

Eligibility: Employment is restricted to U.S. Persons as defined by ITAR (22 CFR § 120.62)

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