Product Designer
Job Description
Dirac seeks an early Product Designer to shape how BuildOS works and feels for manufacturing engineering, from research through release.
Responsibilities
- Design across the BuildOS suite, including 3D CAD interaction, structured data authoring, document generation, and shop floor workflows.
- Establish the patterns, primitives, and interactions that make complex workflows feel like a single coherent product.
- Study the spreadsheets, internal tools, and manual processes users rely on today, then design replacements that are faster, more complete, and more trustworthy.
- Build fluency in manufacturing workflows, including BOMs, BOPs, work instructions, GD&T, PMI, revision control, work centers, and takt time.
- Work with manufacturing engineers, operators, and customers, including time spent on factory floors.
- Help establish Dirac’s design language, design system, and product standards as BuildOS grows.
- Partner with Product and Engineering from early exploration through implementation and release.
- Contribute beyond traditional product design through user research, prototyping, frontend development, and product polish.
Requirements
- 5+ years of product design experience, ideally in complex B2B, technical, or professional software.
- High technical acumen with experience designing complex systems, workflows, and information-heavy interfaces.
- Strong interaction and visual design skills, from early concepts and prototypes through polished production-ready design.
- Ability to own projects end-to-end: research, problem definition, design, implementation, and release.
- Strong product judgment to balance user needs, technical constraints, business priorities, and speed.
- High attention to detail with a strong bar for craft, usability, and visual quality.
- Self-direction and independent prioritization, thriving in a fast-moving, ambiguous environment.
- Use qualitative and quantitative insights to guide design decisions.
- Familiarity with user research, usability testing, and prototyping.
- Clear communication of design decisions and rationale across Product and Engineering.
- Bias toward shipping and iteration over perfection.
- Curiosity about how physical things get made; manufacturing experience is not required, but manufacturing expertise is a goal.
Technologies
- Figma
- GitHub
- React
- TypeScript
- HTML
- CSS
Benefits
- Health, Dental, Vision Insurance
- Generous Paid Time Off
- Stock Options
- Commuter Benefits (NYC)
Nice to Have
- Experience designing CAD, PLM, EDA, developer tools, data tools, industrial software, or other professional-grade applications.
- Experience with complex data models, tables, hierarchical information, timelines, graphs, or 3D/spatial interfaces.
- Experience building or maintaining a design system.
- Ability to contribute frontend code, particularly with React, TypeScript, HTML, or CSS.
- Experience designing zero-to-one products or working at an early-stage startup.
- Experience conducting research with specialized technical users.
- Exposure to manufacturing, mechanical engineering, robotics, aerospace, automotive, industrial engineering, or hardware development.
Location: San Francisco Bay Area, CA (onsite)
Salary: USD 150,000 - 200,000 per yearly
New York pay range: $150,000 - $200,000 USD
Eligibility: Employment is restricted to U.S. Persons as defined by ITAR (22 CFR § 120.62)