DesignerJobs.io
← Back to all jobs

Job Description

The Creative Director at Falcon s Beyond Global will lead the development of guest-facing attractions, experiences, and environments across theme park lands in Orlando, FL. This role combines creative vision, narrative leadership, and cross-disciplinary collaboration to ensure consistent storytelling and a cohesive guest experience from concept through execution.

Creative Vision and Attraction Narrative Leadership

  • Lead the development of attraction narratives in collaboration with IP holders and internal narrative teams.
  • Ensure story elements align with brand guidelines and support compelling guest experiences.
  • Guide the integration of IP across the attraction lifecycle, from concept through execution.
  • Oversee the creation of storyboards, mood boards, key art, and narrative documents that establish and maintain the creative vision.

Visual Direction and Quality Control

  • Approve early-phase visual deliverables to confirm alignment with the intended look and feel.
  • Collaborate with illustrators and concept artists to define the visual tone for each attraction or land.
  • Guide the creative development of marquee and interior signage to support storytelling and guest navigation.
  • Maintain awareness of creative assets and current design issues across assigned lands and attractions.
  • Review and redline design packages to preserve creative consistency and quality.

Cross-Disciplinary Collaboration Across Attraction Phases

  • Provide creative leadership across all phases of attraction development, including queue, preshow, load/unload, main show, and ride systems.
  • Assign and manage designers to ensure alignment with the overall creative strategy.
  • Participate in “Page Turn” coordination meetings to support cross-disciplinary alignment.
  • Review and respond to feedback from internal and external stakeholders (e.g., CRS, ACC).
  • Partner with Project Managers to define team roles, responsibilities, and deliverables.
  • Participate in daily check-ins with Art Directors, Facility Design Managers, and Project Managers.

Digital Assets and Facility Design Integration

  • Collaborate with Unreal Engine teams to define visual quality and creative direction for digital assets across attractions, retail, F&B, and entertainment.
  • Review BIM/Revit models with the BIM team to ensure creative intent remains consistent throughout facility design.

Mentorship and Team Leadership

  • Provide mentorship and direction to junior creatives and designers.

Required Experience and Skills

  • 10+ years of experience in themed entertainment, attraction design, or related creative industries.
  • Proven track record leading creative development for large-scale themed environments or attractions.
  • Strong storytelling skills and experience working with IP and narrative teams.
  • Ability to manage multiple creative workstreams while maintaining alignment across disciplines.
  • Excellent leadership, communication, and collaboration skills.
  • Proficiency in visual development tools and platforms, including Adobe Creative Suite, Unreal Engine, and Bluebeam.
  • Familiarity with BIM/Revit and attraction facility design processes.

Technologies

  • Adobe Creative Suite
  • Unreal Engine
  • Bluebeam
  • BIM
  • Revit

Similar Jobs